using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Input;

namespace BoOnce.Xml
{
    public class KeyboardXml
    {
        public Keys action1 = Keys.A;
        public Keys action2 = Keys.B;

        public Keys up = Keys.Up;
        public Keys down = Keys.Down;
        public Keys right = Keys.Right;
        public Keys left = Keys.Left;
    }
}
